Saurian Slayer


The saurian slayer coats the dagger in poison, and has mastered the act of throwing knives at the distance.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.



Advances from: Saurian Seeker
Advances to:
Cost: 49
HP: 46
Moves: 7
XP: 152
Level: 3
Alignment: chaotic
Id: Exi Saurian Slayer
Abilities: skirmisher

Attacks (damage × count)

(image)dagger(blade attack) blade9 × 4(melee attack) melee(poison)
(image)throwing knife(blade attack) blade8 × 3(ranged attack) ranged(marksman)


(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen330%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Sat May 18 01:30:59 2019.