Islander Zealot

(image)

The Islander kingdom tends to harbor and attract people who have had lost everything fighting against the undead, be it on the island or from abroad. More in fact than they can support in their standing army. The various temple and monastery that are scattered across the isle maintain quarters for housing and caring after those disillusioned individuals, for many of them can be turned into an warrior of faith that would fearlessly battle with no regard for their own life or family. However if the armies go marching off, a crowd of zealots will almost always follow, and the armies although not accepting these into their ranks, do not deny them the chance to fight.

Its not known where and how came to be used the practice of throwing chakrams among the Islefolk, though stories tell it's usage got picked up after an overseas confrontation with the Dunefolk. Another version tells about it coming from the Old Continent, one thing is certain that no one is sure. The knights eschewed usage of it as they prefer to get into melee closeup and personal, but the populace rejoiced the discovery as an chakram can be produced quick and easily by even the most apprentice of blacksmith from rather cheap metals that are easy to acquire, thanks to all the trophies of war littering the battlefields across the Green Isle. It gave the poorer of the populace that cannot afford an crossbow still the chance to participate at battles from an safe distance.

 

Information

Advances from:
Advances to: Islander Militant, Islander Initiate
Cost: 8
HP: 18
Moves: 6
XP: 20
Level: 0
Alignment: lawful
Id: Exi Islander Zealot
Abilities:

Attacks (damage × count)

(image)dagger
melee
5 × 1
blade
(image)chakram
ranged
4 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:11:20 2024.