Dunefolk Horse Archer


The nomads of the arid lands are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack. They also carry daggers for the case they need to be in melee.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.



Advances from:
Advances to: Dunefolk Swiftbow
Cost: 17
HP: 36
Moves: 7
XP: 40
Level: 1
Alignment: liminal
Id: Exi Dunefolk Horse Archer
Abilities: skirmisher

Attacks (damage × count)

5 × 2
(image)composite bow
7 × 3


(icon) blade10% (icon) pierce-10%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills250%
(icon) Mountains330%
(icon) Sand150%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat Apr 20 01:52:28 2019.