Dunefolk Firelauncher


Some southern fighters have been spotted, entrusted with strange devices that spew forth fire, its unclear what kind of beast is imprisoned inside those devices or if the dunefolk has any relations to the dwarves who employ similar rods.

Special Notes:
this unit can allow adjacent dunefolk archers to deal fire damage instead pierce, but only at close range. This unit has an attack, that deals increased damage against opponents in forests and villages.



Advances from: Dunefolk Grenadier
Advances to: Dunefolk Flamethrower
Cost: 34
HP: 46
Moves: 5
XP: 72
Level: 2
Alignment: neutral
Id: Exi Dunefolk Firelauncher
Abilities: ignite arrows

Attacks (damage × count)

(image)naptha launcher
7 × 3


(icon) blade10% (icon) pierce0%
(icon) impact-10% (icon) fire40%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Apr 20 01:52:28 2019.