Marauder

(image)

Marauders are truely outcasts. Having lost any semblance of humanity to their past experiences, marauders live only to fight. Marauders seek death as they roam the lands, they kill, they maim, they burn, not caring who is in their way and what remains in their wake.

Special Notes:
This unit has an attack that prolongs the melee combat for 3 more rounds.

 

Information

Advances from: Bandit (changed)
Advances to:
Cost: 46
HP: 64
Moves: 5
XP: 152
Level: 3
Alignment: chaotic
Id: Exi Marauder
Abilities:

Attacks (damage × count)

(image)sword
melee
7 × 3
blade
rage
(image)mace
melee
12 × 2
impact

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Apr 20 01:52:21 2019.