Henchman

(image)

These men took up a life of banditry and theft in exchange for protection and the most meagre of provisions. As their trade involves always being on the run, they excel at hit-and-run tactics and fighting in hostile environments far from civilization.

 

Information

Advances from:
Advances to: Headhunter, Kidnapper
Cost: 16
HP: 34
Moves: 6
XP: 40
Level: 1
Alignment: chaotic
Id: Exi Henchman
Abilities:

Attacks (damage × count)

(image)club
melee
6 × 2
impact
(image)javelin
ranged
5 × 2
pierce

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Apr 20 01:52:27 2019.