Direwolf Lancer

(image)

Goblin Lancers who manage to survive being cannon fodder for a few battles are entitled to ride a Dire wolf. Only a tenth of every fifty goblins can learn to ride such a beast. Goblins that are successful are often stationed as the leader of orcish scouting parties.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Goblin Lancer
Advances to:
Cost: 46
HP: 64
Moves: 10
XP: 150
Level: 3
Alignment: chaotic
Id: Exi Direwolf Lancer
Abilities:

Attacks (damage × count)

(image)fangs
melee
10 × 3
blade
(image)spear
melee
14 × 2
pierce
charge
(image)javelin
ranged
9 × 2
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 04:11:19 2024.