Dunefolk Grenadier


Grenadiers use crude grenades filled with naptha to burn down enemy fortifications. They also carry enough of the substance on themselves to lit the arrows of any nearby archers. While the use of fire in warfare is not a novel concept, the flames of the Grenadier have proven disturbingly difficult for their enemies to extinguish.

Special Notes:
this unit can allow adjacent dunefolk archers to deal fire damage instead pierce, but only at close range.



Advances from:
Advances to: Dunefolk Firelauncher
Cost: 19
HP: 31
Moves: 5
XP: 44
Level: 1
Alignment: neutral
Id: Exi Dunefolk Grenadier
Abilities: ignite arrows

Attacks (damage × count)

(image)naptha grenades
6 × 2


(icon) blade10% (icon) pierce0%
(icon) impact-10% (icon) fire20%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Apr 20 01:52:24 2019.