Minotaur Gore


The Gores are basically new recruits of the minotaur or simply militia defending their territory.

Special Notes:
This unit regenerates a varying amount, that gets stronger with level increase. Its unaffected by day-time, and can be further boosted by an Minotaur Mystic.



Advances from:
Advances to: Minotaur Rouser, Minotaur Savage
Cost: 17
HP: 37
Moves: 4
XP: 44
Level: 1
Alignment: chaotic
Id: Exi Minotaur Gore
Abilities: taurian regeneration, regenerate

Attacks (damage × count)

7 × 3


(icon) blade-10% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane-30%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat Apr 20 01:52:25 2019.