Saurian Skulker


Some Saurians take up to the path of stealth and subterfuge, as using their small frames and agility they can become highly efficient spies and thieves.

Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.



Advances from: Saurian Runner
Advances to:
Cost: 35
HP: 39
Moves: 6
XP: 52
Level: 2
Alignment: chaotic
Id: Exi Saurian Skulker
Abilities: concealment

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 2(melee attack) melee
(image)throwing knife(blade attack) blade7 × 3(ranged attack) ranged(marksman)


(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen330%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat May 25 01:24:29 2019.