Saurian Skulker

(image)

Some Saurians take up to the path of stealth and subterfuge, as using their small frames and agility they can become highly efficient spies and thieves.

Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Saurian Runner
Advances to:
Cost: 35
HP: 39
Moves: 6
XP: 52
Level: 2
Alignment: chaotic
Id: Exi Saurian Skulker
Abilities: concealment

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 2(melee attack) melee
(image)throwing knife(blade attack) blade7 × 3(ranged attack) ranged(marksman)

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen330%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat May 25 01:24:29 2019.