Sniper Elite

(image)

Four snipers. Snipers are best used to kill high level and difficult to kill units like a general or a heavy machine gun.


Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The length of this unit’s weapon allows it to strike first in melee, even in defense. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is able to hide at night, leaving no trace of its presence.

 

Information

Advances from: Rifleman Elite, Sniper Veteran, Rifleman Elite
Advances to: General, Sniper Hero
Cost: 152
HP: 40
Moves: 4
Vision: 5
XP: 162
Level: 3
Alignment: lawful
Id: W_Sniper_Elite
Abilities: ambush, nightstalk, hides

Attacks (damage × count)

(image)No. 77 Grenade (smoke)
above
1 × 8
Grenade
slows
first strike
(image)Lee-Enfield (scoped)
close
10 × 4
Bullet
swarm
(image)Lee-Enfield (scoped)
medium
20 × 6
Bullet
swarm
first strike
(image)Lee-Enfield (scoped)
far
20 × 6
Sniper
swarm
marksman
first strike

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave170%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen250%
(icon) Fungus150%
(icon) Hills260%
(icon) Mountains350%
(icon) Sand250%
(icon) Shallow Water30%
(icon) Swamp330%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Fri Apr 20 12:35:09 2018.