Churchhill Elite

(image)

Elite tanks are granted the rare composite rounds which have an average of 29% more penetration. They have Appliqué armour increasing mm by 33% and reducing movement by 5kmph.The Churchhill is designed to provide infantry suppression while enemy tanks are present.


Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Churchhill Elite, Churchhill Veteran
Advances to: Churchhill Elite
Cost: 1952
HP: 8179
Moves: 4
Vision: 8
XP: 840
Level: 12
Alignment: lawful
Id: Churchhill_VII_Elite
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun
close
10 × 4
Bullet
(image)Machine Gun
medium
10 × 10
Bullet
(image)75mm APCR
far
1062 × 1
Cannon
backstab
Shellshock
first strike

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle110%
(icon) Cave210%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat120%
(icon) Forest210%
(icon) Frozen320%
(icon) Fungus110%
(icon) Hills240%
(icon) Mountains40%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable10%
(icon) Village110%
Last updated on Fri Apr 20 12:35:13 2018.