T70

(image)

With 60mm of armour, very low cost, and good mobility, the T70 was used as lead attack groups to secure areas of hidden dangers before more valuable equipment arrived. It is cost effective when swarming and flanking against scout, light and medium tanks

Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: T70 Veteran
Cost: 85
HP: 500
Moves: 9
XP: 96
Level: 1
Alignment: lawful
Id: T70_AI
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun
close
10 × 2
Bullet
(image)Machine Gun
medium
10 × 3
Bullet
(image)45mm slow AP
far
267 × 1
Cannon
backstab
Shellshock

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen220%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Fri Apr 20 12:35:11 2018.