Rifleman Elite

(image)

Four bolt action rifle soldiers. Riflemen are best infantry for pushing the front line between towns. In WWII 90% of soldiers were rifleman, riflemen are the best infantry the majority of the time and should be the main infantry unit produced.


Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The length of this unit’s weapon allows it to strike first in melee, even in defense. The swarming attacks of this unit become less deadly whenever its members are wounded. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Rifleman Veteran, Sniper
Advances to: Sniper Elite, Rifleman Veteran
Cost: 44
HP: 40
Moves: 4
XP: 78
Level: 3
Alignment: neutral
Id: S_Rifleman_Elite
Abilities: ambush, concealment

Attacks (damage × count)

(image)RGD-33 (frag)
above
10 × 2
Grenade
magical
(image)RGD-1 (smoke)
above
1 × 8
Grenade
slows
first strike
(image)Mosin 91
close
10 × 8
Bullet
swarm
(image)Mosin 91
medium
16 × 8
Bullet
swarm
first strike
(image)Mosin Rush
medium
9 × 4
Bullet
swarm
charge
first strike
backstab

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave170%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen160%
(icon) Fungus160%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand260%
(icon) Shallow Water30%
(icon) Swamp360%
(icon) Unwalkable70%
(icon) Village170%
Last updated on Fri Apr 20 12:35:19 2018.