M10 Wolverine

(image)

With only 57mm of armour, large firepower and high top speed, the M10 performs best in hit and run tactics where it maintains the first strike. It is strong against all tanks and weak to infantry and aircraft.


Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: M10 Veteran
Cost: 332
HP: 541
Moves: 11
Vision: 8
XP: 264
Level: 4
Alignment: lawful
Id: M10
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun
close
8 × 2
Bullet
(image)Machine Gun
medium
8 × 5
Bullet
(image)75mm Armour Piercing Round
far
1090 × 1
Cannon
backstab
Shellshock

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle10%
(icon) Cave20%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat120%
(icon) Forest20%
(icon) Frozen320%
(icon) Fungus120%
(icon) Hills240%
(icon) Mountains850%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable80%
(icon) Village10%
Last updated on Fri Apr 20 12:35:10 2018.