Churchhill Veteran

(image)

With 152mm of armour the churchhill is designed to provide infantry suppression while enemy tanks are present.


Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Churchhill Mark 7, Churchhill Mark 7
Advances to: Churchhill Elite
Cost: 976
HP: 4621
Moves: 5
Vision: 8
XP: 552
Level: 8
Alignment: lawful
Id: Churchhill_VII_Vet
Abilities: concealment, regenerate, skirmisher

Attacks (damage × count)

(image)Machine Gun
close
10 × 2
Bullet
(image)Machine Gun
medium
10 × 5
Bullet
(image)75mm low velocity Armour Piercing Round
far
640 × 1
Cannon
backstab
Shellshock
first strike

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle110%
(icon) Cave210%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat120%
(icon) Forest210%
(icon) Frozen320%
(icon) Fungus110%
(icon) Hills240%
(icon) Mountains40%
(icon) Sand220%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable10%
(icon) Village110%
Last updated on Fri Apr 20 12:35:17 2018.