5 Star General

(image)

The 5 Star General gives large leadership bonuses and can recruit units. It produces 5 gold per turn. It gives a full refund when you build your first T2 factory, and gives a half refund when you build a General. Choosing a general over a factory for a leader has these generous benefits, but a general can be assassinated and dies far easier than a factory.


Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. This unit is capable of basic healing. This unit is capable of healing those around it, and curing them of poison. The swarming attacks of this unit become less deadly whenever its members are wounded.

 

Information

Advances from: General
Advances to: Production Facility
Cost: 252
HP: 80
Moves: 16
Vision: 8
XP: 1008
Level: 8
Alignment: neutral
Id: BGEGeneral_Vet
Abilities: leadership, ambush, concealment, heals +4, cures

Attacks (damage × count)

(image)SMG
close
3 × 16
Bullet
swarm

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle190%
(icon) Cave190%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat180%
(icon) Forest190%
(icon) Frozen280%
(icon) Fungus180%
(icon) Hills280%
(icon) Mountains390%
(icon) Sand280%
(icon) Shallow Water350%
(icon) Swamp350%
(icon) Unwalkable80%
(icon) Village190%
Last updated on Fri Apr 20 12:35:14 2018.