Holy Spirit

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Holy Spirits are lightwisps of crusaders. They are more powerful and brighter than simple lightwisps. Some peasants who have seen them floating around necromantic cemetaries have noticed that they, unlike lightwisps, have the strange power to engulf everything around them in purifying light.

 

Information

Advances from: Lightwisp
Advances to: Arcane Spirit
Cost: 36
HP: 26
Moves: 8
XP: 100
Level: 2
Alignment: lawful
Id: AE_mrc_holy_order_Holy_Spirit
Abilities: dayfade

Attacks (damage × count)

(image)cleanse
melee
6 × 2
arcane
(image)lightbeam
ranged
7 × 4
arcane

Resistances

(icon) blade40% (icon) pierce40%
(icon) impact40% (icon) fire50%
(icon) cold0% (icon) arcane80%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave360%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus360%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp250%
(icon) Unwalkable260%
(icon) Village150%
Last updated on Fri Apr 20 12:04:06 2018.