Shamanistic Adept

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_If the Dark Blood Tribe is known for something, it’s their shamanistic magic. Those saurians who choose to learn it are usually frail of body and unfit to do battle physically. However, their control of water magicks is invaluable in battle, both to heal their allies, and to hurl balls of ice at their foes.#textdomain wesnoth-help

 

Information

Advances from:
Advances to: Clan Leader, Corrupted Shaman
Cost: 18
HP: 26
Moves: 6
XP: 45
Level: 1
Alignment: neutral
Id: AE_mag_Shamanistic_Adept
Abilities: heals +4

Attacks (damage × count)

(image)claws
melee
4 × 2
blade
(image)iceball
ranged
5 × 4
cold
magical

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 12:10:01 2018.