Water Avatar

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_With time, the water elemental dramatically increases both its size and strength of current to become something grander: an avatar of water. Ceaselessly turning in hypnotizing spirals of surges, water avatars manipulate their bodies into whatever form suits the battle. Their bodies have become tumultuous and wilder in the heat of combat, their whole form a chaotic typhoon of rain and water. To this effect, many a dazed soldier have sometimes wondered why the frothy tides of a beach were pulling at his feet in the middle of a battlefield.#textdomain wesnoth-help

 

Information

Advances from: Water Elemental, Dimensional Gate II
Advances to: Water God
Cost: 32
HP: 44
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: AE_mag_Water_Avatar
Abilities: heals +8, water

Attacks (damage × count)

(image)frozen fist
melee
7 × 2
cold
slows
(image)water spray
ranged
10 × 2
impact

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact20% (icon) fire-10%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef270%
(icon) Deep Water160%
(icon) Flat130%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water170%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:06:49 2018.