Desert Druid

(image)

Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they use their vast knowledge of the plants of the desert to heal allies. Druids are excellent supporting units in any group of elves.#textdomain wesnoth-help

 

Information

Advances from: Desert Shaman
Advances to: Desert Shyde
Cost: 32
HP: 36
Moves: 5
XP: 70
Level: 2
Alignment: lawful
Id: AE_agl_desert_elves_Druid
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)ensnare
ranged
6 × 2
impact
slows
(image)thorns
ranged
6 × 3
pierce
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:03:56 2018.