Rigid

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

Aptly named, the Rigid are a near unbreakable foe. They often form fall-back positions behind the battle lines. Many a time the Rigid have been sacrificed, delaying the enemy while the main force recovers and regroups behind their unyielding wall of flesh, bone and iron. Their role is hardly a glorious one and usually comes to an end jammed into a choke point against hopeless odds.#textdomain wesnoth-help

 

Information

Advances from: Shieldbearer
Advances to: Stoic
Cost: 32
HP: 50
Moves: 4
XP: 22
Level: 2
Alignment: chaotic
Id: AE_feu_khaganate_Rigid
Abilities: steadfast

Attacks (damage × count)

(image)shield bash
melee
12 × 2
impact
defend only
slows
(image)kick
melee
7 × 1
impact

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact40% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Fri Apr 20 12:04:38 2018.