Air Avatar

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_Air avatars have distinguished themselves from mere elementals, developing into stormy vortexes, wind and dark clouds circulating inside and outside itself. Avatars have transformed into breathing tempests. Gaining a more substantial body, avatars are less susceptible the common weaponry of swords and arrows. Air avatars guide themselves with the currents they have created, drifting from place to place, crackling with lightning from within their ethereal innards.#textdomain wesnoth-help

 

Information

Advances from: Air Elemental, Dimensional Gate II
Advances to: Air God
Cost: 36
HP: 32
Moves: 7
XP: 100
Level: 2
Alignment: neutral
Id: AE_mag_Air_Avatar
Abilities: skirmisher, regenerates +6

Attacks (damage × count)

(image)hurricane
melee
11 × 2
impact
marksman
(image)lightning
ranged
9 × 3
arcane
marksman

Resistances

(icon) blade40% (icon) pierce65%
(icon) impact40% (icon) fire5%
(icon) cold5% (icon) arcane70%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Fri Apr 20 12:12:39 2018.