Mage of Fire

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_Elementalists who choose the path of Fire become quite powerful quickly, but are rather slow compared to their air colleagues. Nevertheless Fire Magi have a chance to become a walking destruction - the Masters of Fire.#textdomain wesnoth-help

 

Information

Advances from: Elementalist
Advances to: Master of Fire
Cost: 36
HP: 40
Moves: 5
XP: 85
Level: 2
Alignment: neutral
Id: AE_mag_Mage_of_Fire
Abilities:

Attacks (damage × count)

(image)fire blast
melee
8 × 2
fire
(image)flames
ranged
4 × 6
fire
magical
(image)fireball
ranged
7 × 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire40%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:05:43 2018.