Contraption

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

These strange creatures are the primary inhabitants of the cities of the clockwork dwarves; they outnumber the dwarves themselves. Close inspection has revealed startling truths about these strange creatures: they have not flesh and blood but gears and springs. On the field of battle, they are employed by the dwarves as scouts, and their mechanical legs carry them quickly and nimbly across almost any terrain.#textdomain wesnoth-help

(portrait)

Information

Advances from:
Advances to: Golem
Cost: 12
HP: 23
Moves: 7
XP: 22
Level: 0
Alignment: neutral
Id: AE_feu_clockwork_dwarves_Contraption
Abilities: skirmisher

Attacks (damage × count)

(image)slash
melee
6 × 2
blade

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact10% (icon) fire-20%
(icon) cold-20% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water320%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand220%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable60%
(icon) Village150%
Last updated on Fri Apr 20 12:13:57 2018.