Spy

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

_Spies are the most mysterious of all cultists, he's probably watching the human society disorders... maybe this allows him to acomplish the factions goals... who knows if they're mentally right or not ...#textdomain wesnoth-help

(portrait)

Information

Advances from: Covert
Advances to:
Cost: 44
HP: 45
Moves: 7
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_cult_Spy
Abilities: nightstalk, skirmisher

Attacks (damage × count)

(image)dagger
melee
8 × 3
blade
backstab
(image)Needle
melee
9 × 2
blade
poison
(image)darts
ranged
5 × 2
pierce
poison

Resistances

(icon) blade-30% (icon) pierce-30%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef350%
(icon) Deep Water30%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen230%
(icon) Fungus170%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand230%
(icon) Shallow Water340%
(icon) Swamp170%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:06:18 2018.