Doctor

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After the Fall, anyone with any medical experience is considered extremely valuable. And live experience serves as the best teacher. Those who have the regular task of treating the injured gain an increased proficency over time. For the survivors who have little other choice, these veteran medics are considered as 'Doctors', and are treated with the same social weight. Their value to the colonies grow in direct proportion with their ability: Although 'doctors' are armmed and armored, they are rarely sent into combat intentionally.

UTILITY: Support
STRONG AGAINST: Light Ranged
WEAK AGAINST:



Special Notes (1.14-style, please update to the new list format to avoid duplicates):

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Information

Advances from: Field Medic
Advances to: Wastelander, Field Surgeon
Cost: 30
HP: 40
Moves: 5
XP: 46
Level: 2
Alignment: lawful
Id: survivors_medic2
Abilities: cures, heals +8

Attacks (damage × count)

(image)knife(blade attack) blade6 × 2(melee attack) melee
(image)upgraded pistol(pierce attack) pierce9 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:21:44 2024.