W.A.R. Marauder

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Weaponized Armored Robot: Marauder. This WAR variant specializes in melee combat, utilizing both the closed fist, and the air-compressed spike---the pile driver-- for piercing through enemy armor. A reliable anti-tank autocannon is retained as a secondary armament. Towering and imposing, the Marauder leads from the frontlines and punishes the enemies of Pax for their indignity.



Special Notes (1.14-style, please update to the new list format to avoid duplicates):

 

Information

Advances from: W.A.R. Brawler
Advances to:
Cost: 54
HP: 70
Moves: 5
XP: 100
Level: 3
Alignment: neutral
Id: pax_mecha_brawler2
Abilities:

Attacks (damage × count)

(image)Fist(impact attack) impact12 × 4(melee attack) melee(Concuss)
(image)Pile Driver(pierce attack) pierce18 × 2(melee attack) melee
(image)Cannon(arcane attack) arcane10 × 2(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact20% (icon) fire0%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen140%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains240%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 03:32:38 2024.