Tactician: Garrison Commander

(image)

Garrison commanders are responsible for entrenchment and base defense. Their cautious nature provides strong benefits to survivabilty and defense at the cost of offensive power.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):

 

Information

Advances from: Tactician: Defender
Advances to:
Cost: 19
HP: 40
Moves: 4
XP: 100
Level: 3
Alignment: lawful
Id: survivors_tactician_defender2
Abilities: leadership, Entrenched

Attacks (damage × count)

(image)knife(blade attack) blade12 × 2(melee attack) melee(slows)
(image)laser_pistol(cold attack) cold10 × 3(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Jun 26 02:35:54 2024.