Centaur

(image)

The Beta Strain Mutagen resulted in many twisted abominations which scarcely resemble the biomatter from which they originated. The Centaur Class of the resultant organism has optimized for speed and skirmishing. With the growth of additional legs and integration of a ballistic cannon, they serve to rundown potential biomatter and tie them up in combat before the slower Beta Strain horde units can finish them off.
UTILITY: Scouting, Skirmishing, Economic Control
STRONG AGAINST: Heavy Melee Fighters, Vehicles
WEAK AGAINST: Fire, Heavy Melee, Heavy Ranged


Special Notes (1.14-style, please update to the new list format to avoid duplicates):

 

Information

Advances from:
Advances to: Veteran Centaur
Cost: 15
HP: 40
Moves: 6
XP: 35
Level: 1
Alignment: chaotic
Id: betastrain_centaur
Abilities:

Attacks (damage × count)

(image)claws(blade attack) blade10 × 2(melee attack) melee
(image)Grenadier Cannon(arcane attack) arcane4 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 03:21:46 2024.