Tactician: Guerilla

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Guerilla Tacticians are fearless officers who lead raiding and harrassing operations from the front. Their extra bonus to mobility comes at an increased chance of damage.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):

 

Information

Advances from: Tactician
Advances to: Tactician: Raider Commander
Cost: 40
HP: 36
Moves: 5
XP: 35
Level: 2
Alignment: lawful
Id: survivors_tactician_guerilla
Abilities: leadership, hides, Raider Offense

Attacks (damage × count)

(image)knife(blade attack) blade10 × 2(melee attack) melee
(image)flare(fire attack) fire12 × 2(ranged attack) ranged

Resistances

(icon) blade-10% (icon) pierce-20%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Jun 26 02:35:54 2024.