Sadist

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The name of Raider was handed down to the normadic people in no small part due to these men. These men are covered in light armor and with solely melee weapons. These soldiers take to the field to quickly raid and loot ruins and double-time it back to the convoy before they are caught.
As a result, these units are built to be considerably lighter, and so only carry light melee weaponary. As a result, Raiders often travel in pairs and destroy their targets together.
Sadists are men who have taken a liking to the shedding of blood and the screaming of their enemies. As a result, their melee damage is brutal.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):

(portrait)

Information

Advances from: Marauder
Advances to:
Cost: 35
HP: 50
Moves: 6
XP: 100
Level: 3
Alignment: neutral
Id: raiders_raider3
Abilities:

Attacks (damage × count)

(image)Super-Sledge(impact attack) impact17 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact0% (icon) fire20%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest260%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:32:36 2024.