Lamia Neophron Avatar

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Lamias are fond of having many secondary skills, often dabbling in so many of them that they fail to be recognized as specializing in something. Usually they still do specialize because only one skill can be used at any given moment and switching frequently between different activities is time-consuming. Spying and sabotaging jobs are different. Lack of proficiency with any of a wide range of exotic weapons, tools and skills threatens the mission as much as an agent's survival. Most agents take only a few tasks before making a fatal misstep. Those who completed many become masters of versatility.

Note: this unit is ''leader'' - it cannot be recruited and if it dies then its owner is considered to be defeated.

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Information

Advances from:
Advances to:
Cost: 172
HP: 73
Moves: 8
XP: 185
Level: 4
Alignment: chaotic
Id: Lamia Neophron Leader
Abilities: recruits, tactics, infiltrates, skirmisher

Attacks (damage × count)

(image)claw blades(blade attack) blade13 × 3(melee attack) melee(circular(single), blocking, warding)
(image)blowpipe(pierce attack) pierce8 × 3(ranged attack) ranged(opportunistic)
(image)chilling stare(cold attack) cold18 × 1(ranged attack) ranged(preemptive, mystical, nonlethal)
(image)bog fumes(arcane attack) arcane8 × 2(ranged attack) ranged(quelling, mystical, delayed)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat240%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills350%
(icon) Mountains450%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 02:53:15 2024.