Fey Nemesis

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Some of the most devoted Fey sharpshooters combine archery and arcane affinities in their merciless craft. They change their bows into mystical weapons that in turn imbue arrows used with them. Alterations in the flow of time allow to execute a carefully aimed shot almost before the doomed target is noticed. This kind of mystical agility requires a lot of concentration and time removed from before the shot has to be reinserted right after it so effectiveness of retaliative combat tends to suffer somewhat. On the other hand, it makes no difference for the target unless there is more than one to be taken down.

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Information

Advances from: Fey Stillflow
Advances to:
Cost: 95
HP: 49
Moves: 6
XP: 190
Level: 3
Alignment: neutral
Id: Fey Nemesis 3
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade6 × 2(melee attack) melee(smiting)
(image)arcane bow(arcane attack) arcane12 × 3(ranged attack) ranged(preemptive, aimed, smiting, dueling)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire20%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 02:52:21 2024.