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While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all orcs and goblins as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defense on land do represent strategic weaknesses.

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Information

Advances from:
Advances to:
Cost: 12
HP: 31
Moves: 5
XP: 50
Stufe: 1
Tag-/Nachteinfluss: lichtscheu
Id: Sea Orc
Abilities:

Attacks (damage × count)

(image)Schwert(blade attack) Klinge5 × 3(melee attack) Nahkampf

Resistenzen

(icon) Klinge0% (icon) Stich0%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte20% (icon) Arkan0%

Terrain

TerrainMovement CostDefense
(icon) Burg140%
(icon) Dorf140%
(icon) Flachland230%
(icon) Gebirge0%
(icon) Gefroren230%
(icon) Höhle320%
(icon) Hügel430%
(icon) Küstennahes Riff270%
(icon) Pilzhain320%
(icon) Sand230%
(icon) Seichtes Wasser160%
(icon) Sumpf160%
(icon) Tiefes Wasser150%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald430%
Last updated on Fri Feb 28 00:53:20 2025.