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Vine Tiger

(image)

The vine beasts grow in size as they live, and the larger forms are called tigers after a beast that they resemble.

Special Notes: Whenever this unit is in a forested area, it will regenerate 3 HP per turn. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

Information

Advances from: Vine Beast
Advances to:
Cost: 32
HP: 46
Movement: 6
XP: 100
Level: 2
Alignment: lawful
IDEOM_Vine_Tiger
Abilities: ambush, foresthome

Attacks (damage - count)

(image)claws
melee
7 - 4
blade
(image)thorns
ranged
5 - 3
pierce

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable9920%
(icon) Village150%