Undine
.
Special Notes: Whenever this unit is in an aquatic area, it will regenerate 3 HP per turn.
Information
Advances from: | Water Elemental |
Advances to: | Tempest Spirit |
Cost: | 27 |
HP: | 37 |
Movement: | 6 |
XP: | 84 |
Level: | 2 |
Alignment: | neutral |
ID | EOM_Undine |
Abilities: | waterhome |
Attacks (damage - count)
water punch melee | 8 - 3 impact | ||
water spray ranged | 7 - 3 impact |
Resistances
blade | 20% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 30% | |||
cold | 30% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 3 | 20% | |
Coastal Reef | 1 | 60% | |
Deep Water | 1 | 50% | |
Flat | 2 | 30% | |
Forest | 5 | 30% | |
Frozen | 2 | 30% | |
Hills | 5 | 30% | |
Mountains | 99 | 20% | |
Mushroom Grove | 3 | 20% | |
Sand | 2 | 30% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | 99 | 20% | |
Village | 1 | 40% |