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Ice Shell

(image)

The more powerful the water spirit gets, the more powerfull it's aura of cold, and the stronger an icey body it can make.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Ice Crab
Advances to:
Cost: 35
HP: 55
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDEOM_Ice_Shell
Abilities:

Attacks (damage - count)

(image)icicle
melee
10 - 3
pierce
(image)cold aura
ranged
5 - 3
cold
slows

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact-20% (icon) fire-50%
(icon) cold90% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water340%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen160%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water250%
(icon) Swamp320%
(icon) Unwalkable9920%
(icon) Village160%