Ice Shell
The more powerful the water spirit gets, the more powerfull it's aura of cold, and the stronger an icey body it can make.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Ice Crab |
Advances to: | |
Cost: | 35 |
HP: | 55 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | EOM_Ice_Shell |
Abilities: |
Attacks (damage - count)
icicle melee | 10 - 3 pierce | ||
cold aura ranged | 5 - 3 cold | slows |
Resistances
blade | 20% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | -50% | |||
cold | 90% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 3 | 40% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 1 | 60% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 50% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |