Seeker
The name given to the Seekers comes from their role in the legend of the Windsong's first appearance: they were tasked with searching the world over for a suitable place to build the first Foundation.
This tradition of exploration continues unabated, and the Seekers' great speed and agility are easily put to use in times of war.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | Pathfinder Skyrunner |
Cost: | 17 |
HP: | 30 |
Movement: | 6 |
XP: | 45 |
Level: | 1 |
Alignment: | neutral |
ID | EOM_Seeker |
Abilities: | skirmisher |
Attacks (damage - count)
polearm melee | 5 - 3 blade | ||
lightning ranged | 8 - 1 fire | magical |
Resistances
blade | -20% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -30% | fire | 10% | |||
cold | 10% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 40% | |
Deep Water | 99 | 30% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 1 | 50% | |
Hills | 1 | 60% | |
Mountains | 2 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |