Serpent Therian
The people of Theria are known for their pursuit of spirituality. The Therian have also learned to greatly respect nature from their neighbors the Warg. Many Therian attune their spirits to animals which they revere. These Therian are capable of harnessing their inner spiritual power to shift into the animal to which they are attuned.
Therian who value fluidity, subtelty, and the ability to change attune to the serpent. These Therian have the capability to create a powerful venom when in their attuned form.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | |
Advances to: | Sea Snake Cobra Sandskipper |
Cost: | 15 |
HP: | 29 |
Movement: | 5 |
XP: | 28 |
Level: | 1 |
Alignment: | neutral |
ID | EOM_Serpent |
Abilities: |
Attacks (damage - count)
bite melee | 7 - 2 blade | poison | |
aura wave ranged | 5 - 2 impact |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | -20% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 40% | |
Deep Water | 3 | 30% | |
Flat | 1 | 50% | |
Forest | 1 | 60% | |
Frozen | 3 | 30% | |
Hills | 2 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 1 | 60% | |
Sand | 1 | 60% | |
Shallow Water | 2 | 40% | |
Swamp | 1 | 60% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |