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Wesnoth Units database

Lurker

(image)

Devilings who practice sticking knives into peoples backs long enough get even better at it.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

Information

Advances from: Sneak
Advances to:
Cost: 18
HP: 23
Movement: 6
XP: 75
Level: 1
Alignment: chaotic
IDEOM_Lurker
Abilities: skirmisher

Attacks (damage - count)

(image)sword
melee
4 - 3
blade
backstab
(image)knife
ranged
3 - 3
blade

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-20% (icon) fire30%
(icon) cold-10% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef250%
(icon) Deep Water9920%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen320%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove170%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp250%
(icon) Unwalkable9920%
(icon) Village160%