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Warrior

(image)

Much of devling philosophy is quite simple. Life is about hurting other people as much as possible. Overgrown devlings may not be as bright as their smaller kin, but after awhile they figure out they can hurt others more if they pick up a club.

Information

Advances from: Overgrown Devling
Advances to: Hero
Cost: 28
HP: 50
Movement: 6
XP: 46
Level: 2
Alignment: chaotic
IDEOM_Devling_Warrior
Abilities:

Attacks (damage - count)

(image)bash
melee
10 - 3
impact

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold-20% (icon) arcane-20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef330%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove140%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable9920%
(icon) Village160%