Warrior
Much of devling philosophy is quite simple. Life is about hurting other people as much as possible. Overgrown devlings may not be as bright as their smaller kin, but after awhile they figure out they can hurt others more if they pick up a club.
Information
Advances from: | Overgrown Devling |
Advances to: | Hero |
Cost: | 28 |
HP: | 50 |
Movement: | 6 |
XP: | 46 |
Level: | 2 |
Alignment: | chaotic |
ID | EOM_Devling_Warrior |
Abilities: |
Attacks (damage - count)
bash melee | 10 - 3 impact |
Resistances
blade | 0% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 10% | |||
cold | -20% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 3 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |