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Shadow Pelt

(image)

Many stalkers who have grown more experianced, will smear certain kinds of dirt and dust on their fur to make themselves harder to see. This has lead to the term shadow pelt, as it gives the impression of a permanent shadow resting on them.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

Information

Advances from: Stalker
Advances to: Night Eye
Cost: 30
HP: 40
Movement: 7
XP: 80
Level: 2
Alignment: chaotic
IDEOM_Shadow_Pelt
Abilities: skirmisher

Attacks (damage - count)

(image)spear
melee
8 - 3
pierce
(image)tackle
melee
11 - 2
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef220%
(icon) Deep Water520%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen240%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable9920%
(icon) Village150%