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Wesnoth Units database

Holy Sentinel

(image)

These crusaders hold the line with flaming sword, and great sheild. They are famous for their ability to bash their way forward and then hold the ground they just earned.

Special Notes: This unit is capable of basic healing. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Protector
Advances to:
Cost: 50
HP: 72
Movement: 5
XP: 150
Level: 3
Alignment: lawful
IDEOM_Holy_Sentinel
Abilities: heals +4

Attacks (damage - count)

(image)enchanted sword
melee
7 - 5
fire
(image)shield bash
melee
15 - 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable9920%
(icon) Village160%