Warder

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Many of the Royal Army soldiers have dreams about transfer to the city guard where you are shouldn't make a fifteen miles hakes, climb mountains and dig trench every day. Salaries of warders is higher than that of soldiers, they have more career opportunities and their opponents usually are thiefs and robbers, not orces and necromancers. Although Royal Army soldiers look at the warders with disdain, warders still people which working night and day to protect the citizens peace.

Tactical Info:

Pupil: Day type
* +5% accuracy and +1 vision range at daytime.
* -10% accuracy and -1 vision range at night.

Alignment: Selfless
* 25% damage bonus when there are 2 or more selfless allies around unit.
* 25% damage penalty when there isn't allies around unit.

Movement type: Warder
* very good at castles defending.
* not good at difficult terrain.

Armor type: Human in chain armor with shield
* resistant to blade and pierce damage and slightly less to impact damage.
* resistant to fire and cold damage.

Damage type: Pierce
* more effective against cavalry and flying units.
* less effective against frogs, dwarves and skeletons.
* uneffective against woses, ghosts and heavy armored units.

Special abilities:
* firststrike: srikes first in defense.

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Information

Advances from: Light Pikeman, Militiaman
Advances to: Halberdier, Legionnaire
Cost: 32
HP: 50
Moves: 5
Vision: 5
XP: 80
Level: 2
Alignment:
Id: Royal Warder
Abilities: dummy

Attacks (damage × count)

(image)spear
melee
10 × 3
pierce
first strike

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:17:38 2024.