Flock of Crows

(image)

How much ravens in a flock? Who knows. There're enough of them to wreak havoc on the battlefield and not allow warriors to fight normally. Crow flock is a weapon of weak and cowardly sorcerers, who would never win in a fair battle.

Tactical Info:

Pupil: Day type
* +5% accuracy and +1 vision range at daytime.
* -10% accuracy and -1 vision range at night.

Alignment: Greedy
* from 0 to 25% damage penalty when opponent's HP from 50 to 100% of maximum.
* from 0 to 25% damage bonus when opponent's HP from 50 to 0% of maximum.

Movement type: Flying
* Equal defense and speed on all terrain types.

Armor type: Crow
* vulnerable for physical damage.

Damage type: Impact
* effective against units without armor, especially against fragile ones, like skeletons, elves, goblins and saurians.
* less effective against woses, trolls and other giant creatures.
* uneffective against ghosts and heavy armored units.

Special abilities:
* split: when unit advancing, you get two such units.
* observer: +2 to vision rate.
* interference aura: adjacent units has -10% accuracy even in favorable time of day.
* swarm: the number of strikes of this attack decreases when the unit is wounded.

(portrait)

Information

Advances from: Crow
Advances to:
Cost: 18
HP: 50
Moves: 6
Vision: 7
XP: 100
Level: 2
Alignment:
Id: Monster Crow Flock
Abilities: dummy, interference aura

Attacks (damage × count)

(image)beaks
melee
2 × 15
impact
swarm

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 03:17:44 2024.