Dwarvish Sage I

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Dwarvish sages are old, often blind. However, it is magic that keep them alive and allow them to cure others. Evil spirits have no power over them. They can also use nightstalk.

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Information

Advances from:
Advances to: Dwarvish Sage II
Cost: 20
HP: 32
Moves: 2
XP: 60
Level: 1
Alignment: chaotic
Id: Dwarvish Sage I
Abilities: cures, heals +8, nightstalk

Attacks (damage × count)

(image)hammer(fire attack) fire5 × 3(melee attack) melee(magical)
(image)hammer(arcane attack) arcane8 × 2(melee attack) melee(magical)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold30% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Nov 21 04:01:54 2024.