Elder Mage IV

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Elder mages are not only powerful with their lighning bolt attack, but they can also use their leadership to make other mages fight even better. However, they move very slowly. On the last level, they are not becoming any better and the stronger leadership is the only difference.

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Information

Advances from: Chaotic Mage III, Lawful Mage III, Neutral Mage III
Advances to: Elder Mage V
Cost: 80
HP: 60
Moves: 3
XP: 150
Level: 4
Alignment: neutral
Id: Elder Mage IV
Abilities: leadership

Attacks (damage × count)

(image)staff(impact attack) impact8 × 2(melee attack) melee
(image)lightning(fire attack) fire11 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 04:01:49 2024.