Dwarvish Sage II

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Dwarvish sages are old, often blind. However, it is magic that keep them alive and allow them to cure others. Evil spirits have no power over them. They can also use nightstalk.

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Information

Advances from: Dwarvish Sage I
Advances to:
Cost: 40
HP: 60
Moves: 2
XP: 200
Level: 2
Alignment: chaotic
Id: Dwarvish Sage II
Abilities: cures, heals +8, nightstalk

Attacks (damage × count)

(image)hammer(fire attack) fire8 × 3(melee attack) melee(magical)
(image)hammer(arcane attack) arcane12 × 2(melee attack) melee(magical)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold30% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Nov 28 04:01:03 2024.