Dwarvish Runefighter III

(image)

These dwarves use their hammers to destroy anything. Plate armor, walls, or any goblins or trolls that are nearby. Massive hammers are easy to use, with help of the runes.

(portrait)

Information

Advances from: Dwarvish Runefighter II
Advances to:
Cost: 50
HP: 56
Moves: 4
XP: 70
Level: 3
Alignment: chaotic
Id: Dwarvish Runefighter III
Abilities:

Attacks (damage × count)

(image)hammer(impact attack) impact11 × 3(melee attack) melee(magical)

Resistances

(icon) blade40% (icon) pierce30%
(icon) impact30% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu May 2 04:01:50 2024.